UNDER CONSTRUCTION
Locations of Text Blocks:
$199D6D - Key Item name texts
$19A261 - Item name texts
$19A56A - Weapon name texts
$19AC06 - Armor name texts
$19B31A - Key Item description text
$19BC9F - Item description text
$19C40D - Weapon description text
$19D455 - Armor description text

$1A021C - Spell name text

$1A2144 - Menu-related text
	-Related to file loading/saving/etc...and Soul of Rebirth starting
	-And later, Window colour
	$1A288E: Lots of "NOT USED" written over and over


$1A7138 - Sound Test track names - all word-aligned

$1A7C40 - Sound effect names - appear to be debug-related, not read normally

$1DA310 - "B Button Dash", for Config menu
$1DAA90 - B Button Dash option description

$1DA85C - Class Names 1
$1E08A4 - Class Names 2
$1E13B4 - Class Names 3

$1DC804 - "Defeated:", for Bestiary

$1DC8B4 - "EXP", for Bestiary

$1DC8EC - "Weakness:", for Bestiary
$1DC900 - "Resistance:", for Bestiary
$1DC918 - "None", for empty weakness/resistance lists in Bestiary

$1DCD40 - Monster Names 1 (bestiary 1)
$214CB4 - Monster Names 2
$2257AC - Monster Names 3 (battle screen)
$22C0E0 - Monster Names 4


$1DA564 - "/", for MP display in pause menu
$1DA5BC - "DEF", for status screen?

$1EBFB0 - $21036F: Event/Dialogue text

Pause Menu Text:
$1DA55C - "HP"
$1DA568 - "MP"
$1DA73C - "Poison"
$1DA74C - "Stone"
$1DA758 - "Total"


$1DA770 - "Magic"
$1DA7DC - "Level"	-These two for printing "Magic Level" in status screen

$1DA7CC - "MP Cost", for Magic menu

$1DA80C - Attribute strings, for status screen
	Also an ellipsis at $1DA814

$1DA857 - X-coordinates to write spells on for the field Magic menu

$1E06BC - "ATK", for status screen
	(other stat/equip stat strings here too)

$1E0CA0 - "Game Clear", for file load screen
$1E0CDC - "MP", for file load screen

$1E0DC0 - Load menu text - "Load", "Select file to load.", "Empty", etc
$1E0E40 - Save menu text

Map Titles?
$21E4C4 - Title for Overworld


$22A6E4 - "Earned ", for battle victory
$22A6F4 - " EXP.
$22A700 - "Obtained ", for battle victory
$22A714 - " gil."

$22A7AC - " increased by ", for level up

$22A7F0 - "The party was defeated.", for battle loss

$22A844 - "No effect."

$22A85C - "The ", used for fleeing monsters
$22A868 - " ran away.", used for fleeing monsters

$223E08 - "/", for inbattle Spell Menu
$223E0C - Status Effects

$223E74 - "MP", for inbattle Spell Menu
$223E7C - "MP Cost", for inbattle Spell Menu
$223E8C - " - ", for inbattle Spell Menu when blank slot is selected

For inbattle Equip Menu:
$223E90 - "Hand", for inbattle Equip Menu when weapon slot is empty
$223E9C - "ATK"
$223EA4 - "ACC"
$223EAC - "DEF"
$223EB4 - "EVA"

For inbattle Equip Change Submenu:
$223EC4 - "Remove"
$223ED4 - (downArrow)
$223ED8 - (upArrow)

For general use:
$223EDC - "0123456789"


Plain ASCII text:
$1E1E80: Developer names